Selasa, 26 April 2011

Homefront PC Game 2011




Raw, vicious, personal and decadent. Outbreak of war slaughter of Kaos Studios: Resistance.
Military action by Kaos Studios PC reaches the hands of Homefront, the new title from the creators of Frontlines. A title much more compact than its predecessor, which knows how to find their personality in a genre where too many are just in case something clones.
With great anticipation we awaited the arrival of Homefront 3DJuegos in writing, and the title of Kaos Studios promised a harsh and stark view of some stagnant and conflicts that so regularly punctuate the console and PC games in recent times phenomenon after Call of Duty.
The new release from the creators of Frontlines: Fuel of War is a game far superior to its predecessor, much more compact in technology and visual and, above all, more fun and a desire to provide a breath of fresh air with his concept and straightjacket approach to FPS. Homefront not that be revolutionary, so go ahead, but it is a precursor to show the war is cruel , ruthless and rough without abandoning mainstream purely a format that will help them get good commercial returns.
Become a remarkable shooter, adventure, framed by a fictional scenario but relatively plausible, clearly sees that the strengths of a set of these features rely on its multiplayer , and offers a really interesting campaign if somewhat brief but seasoned by a facet on very top-line. As in Frontlines, Kaos Studios has great ideas for competitive gaming experience, but this time has had resources and expertise to achieve superior.
Korea: The Sleeping Giant-New Story Mode-
While certain phenomena of war shooter genre has emerged strongly in recent times, the truth is that FPS on contemporary wars are rare, and less set in settings as appetizing as the United States. American “comfortable digestion? Absolutely. Homefront collects a plausible scenario and clearly realistic , with disgraced U.S. and by 2020 have lost their status as leading world powers by some Middle Eastern conflict, to reverse the state of the global economy and enhance the strength of a unified East and expansionist zeal.
All this tells us a quick cinematic at the beginning of the adventure, a video that explains just a few minutes a backdrop for the game, as we say, from some perspectives is even possible. As this brief introduction concludes jump straight into the action, seeing first hand and from the bus in which we captured how America disintegrates we knew from a very representative. Kaos Studios is extremely clever, as in this sequence in which we travel in a makeshift cage in which the Koreans have become urban transport, we can see through their different crystals and rough scenes of what is happening. Mass killings of civilians, children crying in the streets the death of his parents, utter chaos …
Everything that happens in Homefront takes shape in the year 2027 , allowing the study to draw a near future with elements that border on science fiction and others that are realistic and contemporary. However, in the single player campaign will not live situations “movie” fanciful scenarios as you can quickly identify other greats of the genre: Everything here is much more recognizable in their vicinity, and is precisely what gives it so much character to the game. All the streets we see, the houses and businesses who broke from the interiors of which we might be holed up in the street next to our home, and that gives a strong sense of realism might not, but of truth .
Is that what you are looking for Kaos Studios with his second game, a style that dowry of authenticity and is distinguished from the usual first-person war shooters. Perhaps this makes it not as aesthetically appealing to the eye than other games of this type much more dramatic and evocative, yet that is the intention of the perpetrators.
As for the argument that power to fuel the campaign so individual, I must say that it is written by John Milius , a fact that we have already shelled in the various articles which since its release have been published about the game. The screenwriter of films such as Apocalypse Now or Red Dawn shows enormous expertise here at the time of creating a potentially viable starting point as that of this fictional invasion , but eventually their strength is more intermittent than expected. We are facing a shooter, so the importance of narrative must be qualified, but facing the second game would have a even better in his role off-line if they chose to increase somewhat over the weight of the script, especially given the possibility that the initial premise of the game features.
During the few 5-6 hour -long individual campaign, witnessing the classic military talks by the side that will accompany us at all times, with samples of camaraderie and solidarity framed in rescue missions, coverage, power and defense positions tactical point where we will strong. No situation is out of the conventional, but all with a touch of something sordid, dry and oil that defines the spirit Homefront. What Milius and get game developers to appeal to the emotional vein of an amateur with some shocking scenes, they claim that user involvement is highest at the atrocities of the North Koreans, and a way of telling the story certainly suffocating and sometimes touching the anguish, empathy towards this even though the United States under threat sounds a little trite.
The infantry weapons allows us to make decisions about assault weapons, submachine, heavy and sniper, and the time we go to certain levels of experience will begin to unlock other support for our fight as tactical , explosives or the presence of heavy tanks, light armored vehicles and various types of helicopters. We customize our weapons with different accessories to attach, and modify its appearance with camouflage, there will also be different drones that can unlock and equip the different positions of the cross as well as improvements to, for example, shielding. All managed with Battle Points.
The experience points for their part, are provided to us in smaller numbers, and serve to release such calls Infantry skills . With them we get increases in the damage of the explosives, drones faster reductions in the diversion of weapons to shoot from the hip or be hidden from radar sweeps among other improvements.
The Homefront multiplayer, as can be seen, is a really complete proposal, which expands and explores the already promising start in this plot carried the Frontlines: Fuel of War that preceded it. In this sense there are some parallels-style open maps, very respectable numbers of players, dedicated servers and complete absence of lag …-, but nevertheless the new set of Kaos Studios is a better balance between their strengths, and offers a on-line experience really fun and will bring a number of hours of quality entertainment.
America in Flames, Graphics and Tech-
Artistic level may not be a game Homefront so flaming war sagas and other type of Bad Company and Modern Warfare, but the intention of Kaos Studios has been, in fact, to create a game full of familiar surroundings , in Thus, as near natural and likely to be without worrying about the lack of showmanship involved therein.
How to capture the declining United States in the year 2027 is just fantastic, and against this there is little or nothing to reproach those responsible. The game at hand is rough, and modeled characters are pretty good, accompanying the sordid scenes of human figures truthful, realistic and cared enough to do their job effectively Interestingly, we never reach excellence. The texture and quality are more discrete, but the techniques of lighting often help hide his mere right level of detail.
At the technological level it is true that there might be any doubt, especially in the PC version of its makers may have drawn some revenues were much higher aesthetic issues of Xbox 360 and PlayStation 3. Of support is the most clear, yes, and that better effects, texture and finish it at his back, but is that because it further demonstrates the irregularity of some terrible finishing textures, and models in consoles may spend some more unnoticed.
Some small errors in the console versions are completely excluded from the edition compatible, although this is achieved at the expense of making this a game perhaps more demanding in terms of requirements of what her artwork to advise. The title shows a huge strength in the multiplayer even with servers full of users, showing no hint of lag or latency issues in the experience, and this was certainly one of the points that concerned us. And although the physics are really good, it is equally true that we miss some interaction with the environment especially in our computers, however small.
Speaking of optimization must be made ​​clear that, although final results will not move from the moderately interesting in this version compatible, the fact is that options are incredibly lofty vision. The resolution, overall quality, motion blur, depth of field, bloom effects, distortion, ambient occlusion or vertical sync can be activated using tabs, while other elements such as the quality of textures, shadows, shaders, detail of the world, anisotropic filtering and antialiasing are choosing between different options in more detail. In the writing test team-i7, 8 GB Ram, GTX 260 - have experienced acceptable results with the program in terms of frame rates per second with all options maximized, although given its commitment to the lack of spectacle in the making stage also expect a more fluid and less stringent requirements.
Regarding the audio should be noted the great work done by those responsible in a title that might be a step below the greats of the genre but is equally outstanding. The sound track is really good, and he is so confident THQ in its composition, which can be downloaded from different web pages or even be heard on platforms like Spotify. Scratch audio effects also high, with special reference to the sound of the guns : Very carefully. The title finally gets folded into our language with a good level, is particularly important given the number of lines of dialogue are spoken. A draft only downside, is that in some audio equipment balance between the voices, sound and music is not achieved everything it should.
Rating Homefront
Homefront is a great first step for a new franchise in the market for military shooters. With room for improvement still ahead Kaos Studios creates his best game to date, with an intense campaign but rather short, and extremely fun multiplayer that will delight fans of the action on-line.

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