Selasa, 26 April 2011

Warhammer 40000 PC



2011 PC Game Review: Warhammer 40,000: Retribution PC

Brutal, intense and devastating. A valuable action awakening war, death and strategy.
The Imperial Guard has come along to the devastating power of the Inquisition to bring order to the warring world of Dawn of War II. New combat units, a new army and more and better missions, return to breathe life into a title for lovers of the strategy.
It has been ten years since I beat you to be demonic Chaos Marines returned to life in Chaos Rising , but the sub Aurelia, brutal battle that has pitted those hosts of chaos Space Marines, Orks, Eldar and Tyranids, has not yet been pacified. Betrayals, the arrival of a new dark power, and the growing hunger for power among various factions of the Imperial Guard have resulted in the worst possible scenario: the arrival of the Inquisition , which aims to unleash the Exterminatus -a massive bombardment from the space on the worlds of the sector to end all life form.
In this context, a new cast of heroes, it does not mean they do not appear-known actors belonging to all the features mentioned above, will aim to survive the Holocaust and defeat the Lord of Chaos , Kyras, which aims to become a demon with a power capable of ending any enemy. Are you ready to face once again the most savage and devastating world of today?
Intense and savage war
The main attraction of Retribution , apart from the possibility of finally controlling the Imperial Guard, is its new campaign mode that changes markedly compared to that seen in the original and its first expansion. Thus, as far back overtook lines, we now have the opportunity to complete this type of game with any of the opposing factions, and may experiment with each one before making the leap to the multiplayer aspect. Of course, you have to take into account that the campaign will be exactly the same for everyone, including the very development of the missions. Yes, the objectives of each army and the enemies you will encounter in every battle differ, but the basic story is the same. One aspect that remains certain appeal to the history of the title, although it continues to be a fantastic excuse to wipe out everything that gets in our way.
But the novelty of Retribution attracts us most is the fact that he likened the campaign mode to the first Dawn of War . What does this mean? Apart from the four heroic figures who run our orders, we can recruit the other battle units of the army, may well form important and armored infantry platoons in the same way that the multiplayer aspect of the series. Something that does not involve subtracting tactical component to a title that continues to focus on a game system very focused on action where the use of special skills of the teams , and coverage is the very essence of the action.
As we go exterminating enemies and fulfilling goals, our four heroes will gain experience points enabling them to improve level-to 10 -, gaining new moves and improvements in its statistics and the troops to fight beside him. Also, collect a large repertoire of objects of battle with which to equip these units, reaching a level of customization really high. At this point, it is noteworthy that before each mission you can choose to send in place of a noble hero of the army units that they are still always drives but with an improved skill set based on the choices made in star map.
Regarding the development of the missions we must note that they have significantly improved since betting on the variety and spectacle over everything. Of course, the ultimate goal always seems to be to end the rival army, but this time, the development of the races is always open to the unexpected . This means that the surprise attacks, adverse terrain, or sections with time against us, force us to change our actions to adapt to new circumstances. In addition, by having armies so many options expand considerably, a factor to take into account the higher difficulty levels where the go crazy and without taking into account hedges and skills, will end.
Finally, the global capabilities of each faction, which so far was reserved for multiplayer, also make an appearance in the campaign, assuming a really interesting addition to the possibilities offered. Not in vain, to get the action necessary to activate these skills is not easy, so we have to think things through before acting. Of course, what no doubt is that they are really amazing skills.
Annihilation: Best in Company
Apart from being able to complete the campaign mode with other players through the great cooperative that includes the series maintains the same options Retribution multiplayer previous deliveries. One of the most notable is The Final Battle , in which he plays a hero of our choice with the team you choose, you will face endless waves of enemies with other users who play their own heroes. And of course, also enjoy all the battles against the gains or all areas of power against other users, using the full potential of the different armies of Retribution.
It is important to note that in general, all factions maintain a good balance, showing enough differences among themselves and to invite us to explore all the options they provide. In this sense, the Imperial Guard in the first place may seem too weak against the brutal rush orkas or space marines, for example, but the large number of soldiers who can put on the ground with ease, and various combat skills treasured-united with their armored-, make them a huge army to take into account. Furthermore, that character as human beings seem not to power as crazy as the other combatants, makes them even more attractive.
To this we add the fantastic recreational level achieved by Relic when giving life to the army of the Imperial Guard, which has been aided by the graphical enhancements have been implemented in the game. And in this case, the units have a higher degree of detail, we must add a level of depth in the scenarios more noticeable than before. By this we mean that now we will not have the feeling of fighting on board planes, but has played with various levels of depth to show the spectacle of war shown. In addition, as mentioned, contingency succeed not fail, so it is not uncommon to see the ground on which we walk falls among the din of dozens of volcanic eruptions.
Rating Warhammer 40,000: Retribution
To control all factions in campaign mode, a fair amount of missions more varied and intense than ever, the incorporation of the Imperial Guard armies of Dawn of War II, and this new approach that takes the campaign playable, make Retribution in an essential purchase for any fan of the series and, in general, for any lover of real-time strategy. It is true that the campaign could have been more extensive, though not repeated with each army is not boring, “but there are few drawbacks that may put the title back to show that Relic is a study that never disappoints .

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